Thursday, 18 March 2010

Editing

The first stage of our editing was cutting all the parts of the footage that were not useable out. We were then left with the correct amount of footage. We put it all in order to match the sequence on the storyboard. We had to adapt the order due to the changes we then needed to make on the storyboard.
We then added in the titles to the sequence on Final Cut Pro. We originally had these over the footage but some of the shots did not flow and we did not want to over use the fading effect. We moved them to in between shots and this made the shot transitions clearer.
After all the shots were in order we started adding the effects. We wanted the child scenes to look as though they were a dream from the past. The best way to achieve this was to add an additive fade in fade out effect. Also to make sure it was clear these shots were from the past we added a black and white effect. This is a traditional use of effect to show past events.
We put the production logos at the front as this is the place in which they go in films that have been released.
Once we were happy with the sequence we then worked on the soundtrack. We used Soundtrack Pro to create a simple piece of music to go beneath the voiceover. We used You OK and Distorted Portamento 1. These two sound effects create the music throughout the whole open sequence. For the Eyeline Studio Production logo we used Computer Data 2 for when the white part of the eye moves. For the Draak Production logo we used Dinosaur Growl and Explosion Blast 4.
We recorded the voiceover straight onto Final Cut Pro. We recorded the monologue in separate sections so we could have the voice throughout the whole sequence. This allowed us to put the correct part of the monologue over the child scenes. Also we could put the end of the monologue on the end shot so the voiceover finishes as the footage fades out.

Adaption of the Storyboard

Once we had all the footage in the correct order we found that the sequence did not work as well as we planned. The scenes including the victim being punched and killed made the story line unclear to the audience. It was hard to portray how the victim linked into the main character's life.
We attempted having a match on action shot in two of the shots. One was in the child scene, where he walks down the alley. We wanted to show him from the front and then the back. This made the sequence of him walking too long of just one element, therefore boring and less entertaining for the audience. The second shot was where our main character goes to punch a punchbag and the match on action shot shows him punching the victim. We had to take this out due to the confusion in the storyboard, also it was difficult to make it flow seamlessly with the resources we had available.
We decided to have all the child scenes next to each other because we wanted a certain part of the voiceover to play alongside it. This part of the voiceover makes it clear to the audience that the child is our main character in the past.

Monday, 8 March 2010

Filming Completion

After completing the filming of the alley/walking scenes, we were on course to continue filming our Boxing scenes.

On Thursday 4th March, we used a friend's garage to implement our Boxing sequence. After spending approximately 3 hours, we collected enough footage - 8 minutes 37 seconds (to be precise) - in order for our group to work with and commense on successfully editing our opening sequence.

Due to our actor being ill, we had to put back the filming of our 'child on a swing' and 'child walking' scenes from Thursday 4th March to Friday 5th March. This piece of filming has now been completed and the voice over of our character Owen Haynes is the piece of audio/filming that is yet to be completed and is expected to be done on Monday 8th March which will then put us into good stride to start finalising our opening sequence.

Thursday, 4 March 2010

Titles

Main Title- We downloaded the font we chose to use and imported it into LiveType. Using this we added two effects; Lurch and Float Away. We chose Lurch because we wanted a shaking effect to create an eery atmosphere. Float Away was chosen because we wanted the title to fade out and this effect flowed well with Lurch.

Other Titles- We used all the same fonts with these to make them consistent. We wanted them to flow with the footage so chose to have them fade in and fade out swiftly.


Progress

So far, we have completed the filming of the alley scenes, which have been edited in Final Cut Pro. We have also filmed some extra footage consisting of boxing and gym scenes, which we may not use in our final piece. Today, we completed our animated logo which will be used at the beginning of our opening sequence. We are going to work on completing our soundtrack and finishing the filming of the boxing and childhood scenes, ready for the end of the week. Once we have finished this, we will then need to record the voiceover and finish off editing our sequence.

Production Logo


This is our production company logo. We made this using programmes including Photoshop, Final Cut Pro and Soundtrack Pro.

Wednesday, 3 March 2010

Animated Production Logos

We have started making our production logos for the beginning of our opening sequence. To make them look more proffesional we have decided to animate them. To do this we are using Photoshop and Final Cut Pro.
For our Production company we downloaded an image from Google. In Photoshop we then erased the fire and created the name of the company. In Final Cut Pro we then created the animation to make the words appear out of the dragons mouth representing the fire.